Articulo de referencia

Centro de juegos CX

GameCenter CX ( ゲームセンターCX , Gēmu Sentā Shī Ekkusu ) , también conocido como Retro Game Master en otras regiones, es un programa de televisión japonés de variedades de videojuego...

GameCenter CX (ゲームセンターCX , Gēmu Sentā Shī Ekkusu ) , también conocido como Retro Game Master en otras regiones, es un programa de televisión japonés de variedades de videojuegos producido por Fuji Television y Gascoin Company  [ja] . El nombre es una combinación de "game center" (el término japonés para una sala de juegos ) y el indicativo de Fuji TV, JO CX -TV. Está protagonizado por Shinya Arino , miembro del dúo cómico Yoiko , que juega videojuegos de consola doméstica de décadas anteriores y generalmente intenta obtener el final del juego en un solo día. El programa ha estado al aire desde el 4 de noviembre de 2003, con un nuevo episodio que se transmite quincenalmente los jueves a la medianoche en Fuji TV One. A partir de 2023, se lanzaron 20 conjuntos de DVD en Japón. En 2008, Fuji TV estaba buscando distribuidores internacionales para DVD subtitulados. [2] [3]

Premisa

El programa se presenta como un programa de variedades de videojuegos que sigue un formato de juego largo basado en comentarios. Shinya Arino desafía varios juegos de épocas anteriores, presentados por sus productores para obtener cada final. Cuenta con el apoyo de los directores asistentes del programa (conocidos como AD) y, a veces, de otro personal, tanto a través del apoyo moral como del juego real. También aparece en segmentos intercalados a lo largo de los episodios en los que visita centros de juegos locales, así como en segmentos en los que hace una variedad de cosas, como entrevistas con diseñadores de juegos, exhibiciones de hardware o juegos de consola clásicos, o un programa de juegos inventado en el que participa el personal.

GameCenter CX como empresa

Arino se presenta como un empleado de la empresa ficticia GameCenter CX. Su atuendo de mono está adornado con el logotipo de GameCenter CX, que a partir de la segunda temporada perdió los corchetes originales alrededor de "CX". Arino saluda formalmente a cualquier persona de estatus entregándole una tarjeta de presentación. La empresa CX incluso promociona a Arino dependiendo de lo bien que se desempeñe durante la temporada. La frase que Arino dice justo antes de encender la consola, "¡ Kachō on!", significa su papel como jefe de la empresa antes mencionada.

Para continuar con el tema corporativo del programa, se incluyó un certificado de acciones con la segunda colección de DVD para que los compradores sintieran que eran dueños de acciones de la empresa. En el último episodio de la temporada 7, el presidente de Bandai Namco Entertainment, Ishikawa, nombró a Arino empleado honorario y le entregó una tarjeta de la empresa.

Además, la compañía está ambientada en un universo ficticio con personajes al estilo de Dragon Quest , que también cuenta con varios personajes como una forma de comentaristas: El Rey y los miembros de su familia, la Reina y el Príncipe . Tanto la Reina como el Príncipe aparecieron anteriormente como comentaristas principales en temporadas anteriores, pero luego terminaron como personajes exclusivos del DVD al reemplazar al Rey . Este universo también presenta villanos, como Skull King , Black Satan , Onitengu y Tuxedo Clowns . También existe un científico anciano llamado Hakase , pero solo apareció como comentarista de los DVD de THE Game Maker .

Anuncios

Los asistentes de dirección ayudan a aportar ideas creativas, construyen escenarios y, en ocasiones, trabajan como equipo de cámaras, especialmente cuando están en el lugar. Su presencia en pantalla suele ser provocada por los problemas que tiene Arino con un lugar en un juego. Ofrecen ayuda en distintos grados, lo suficiente para sacar a Arino de su desesperación, pero no tanto como para plantear dudas sobre si ganó el juego por sí solo. Estos miembros del personal comienzan como pasantes y, a menudo, son promovidos a diversos puestos remunerados relacionados con la producción del programa. Muchos se han ido a otros programas de televisión japoneses. Después de dejar el personal, a veces reaparecen en las siguientes temporadas o en desafíos especiales de DVD.

  • Naoki Yamada (山田直喜) - Temporada 1 (solo el primer episodio)
  • Shinichirou Toujima (東島真一郎) - Temporadas 1 y 2
  • Hiroshi Sasano (笹野大司) - Temporada 2
  • Shun Urakawa (浦川瞬) - Temporadas 3 y 4
  • Yuuya Inoue (井上侑也) , también conocido como Inoko MAX (イノコMAX ) - Temporadas 5 y 6, fue parte del personal principal desde el final de las temporadas 13 a 22 como director.
  • Sachi Takahashi (高橋佐知) , también conocido como Meijin, Sensei (名人,先生) - Temporada 7
  • Takeshi Tsuruoka (鶴岡丈志) - Temporada 8
  • Tomoaki Nakayama (中山智明) - Temporadas 9 y 10
  • Hiroyuki Emoto (江本紘之) , también conocido como Emoyan (エモヤン) - Temporadas 11 y 12
  • Akane Itou (伊藤茜) - Temporadas 11, 12 y 13
  • Yuuki Katayama (片山雄貴) , también conocido como Katakin-kun (片きんくん) - Temporadas 13 a 15
  • Junpei Takahashi (高橋純平) - Temporadas 13 a 15
  • Atsushi Itou (伊東篤志) - Temporada 16
  • Gen Matsui (松井現) - Temporadas 16 a 18
  • Hideaki Yanai (矢内英明) - Temporadas 18 y 19
  • Ryo Osuka (大須賀良) - Temporadas 19 y 20
  • Hirotaka Watari (渡大空) - Temporadas 20 y 21
  • Yuta Kaga (加賀祐太) - Temporadas 21 y 22
  • Tasuku Iwahashi (岩橋資) - Temporadas 22 y 23
  • Kusuda Kenta (楠田健太) - Temporada 23
  • Kobayashi Kyosuke (小林恭介) - Temporadas 23 y 24
  • Motonao Inotani (猪谷元直) - Temporadas 25 a 28
  • Naoki Yaegashi (八重樫直希) - Temporadas 27 y 28

Personal misceláneo

  • Kouichi Abe (阿部浩一) - Camarógrafo
  • Masayuki Kibe (岐部昌幸) - Director de arte, escritor
  • Tsuyoshi Kan (菅剛史) - Productor, Narrador
  • Yuuichirou Suda (須田祐一郎) - Editor de vídeo
  • Muneaki Tanizawa (谷澤宗明) , también conocido como Tanii (タニー) - Mezcla de voces
  • Kensaku Sakai (酒井健作) - Planificador
  • Yuko Watanabe (渡邊優子) : directora asistente, dejó el equipo en la temporada 12. Regresó como directora en la temporada 17.
  • Tsukasa Nagahashi (長橋司) - Asistente de dirección
  • Tatsuya Fujimoto (藤本達也) - Producción
  • Fukutomi Mikan (福富ミカン) - Asistente de dirección (AD)
  • Tomoyuki Ogawa (小川友希) - Promoción (PR)

Música

  • Los clips de audio del videojuego Kid Icarus (光神話 パルテナの鏡) se utilizan a menudo para introducir segmentos con The King.
  • La canción utilizada durante las aventuras de Arino en la excursión arcade se llama 異国のしらべ de HEAT WAVE.
  • La canción durante su viaje al norte es "Entre el cielo expansivo y la gran tierra" de Chiharu Matsuyama.
  • La segunda y tercera temporada hicieron un uso extensivo de las bandas sonoras de los juegos Headhunter y Headhunter Redemption para resaltar los segmentos dramáticos del programa.
  • Las secuencias musicales del anime Azumanga Daioh se utilizan regularmente durante los segmentos de campo, en los que Arino visita varios centros de juegos y tiendas de conveniencia.
  • El programa también presenta con frecuencia música popular de artistas contemporáneos como Phil Collins , Jesse McCartney y Madonna , así como música de bandas sonoras de películas como Jurassic Park y El jorobado de Notre Dame de Disney .
  • La canción utilizada para mostrar elementos de los juegos de la temporada 9 en adelante se llama Hijacked del álbum de audio de la biblioteca llamado Hollywood Premieres de 615 Trax y Warner Chappell Production Music .

Canciones de segmentos

  • "Game Collections" utiliza las canciones The King Of Pleasure (solo temporadas 1 y 2) y Reaching For The Stars (todas las temporadas, excepto la décima) de Fantastic Plastic Machine .
  • "¡Las tácticas Ring-Ring de Arino!" utiliza las canciones de apertura y final de Monkey , Monkey Magic y Gandhara .
  • "Urawaza Jet Stream" utiliza las canciones "The Intimacy of My Woman's Beautiful Eyes" de James Carter (solo para un episodio) y " Romeo Is Bleeding " de Tom Waits para el resto de los segmentos. El episodio 25 utiliza la canción "Night Birds" de Shakatak mientras Arino lee la postal.
  • "The Aces of Hardware Won't Appear" usa (y lleva el nombre de) la canción "Heart No Ace ga Detekonai" de Candies .
  • "The Romance Never Ends" utiliza (y lleva el nombre de) la canción "Romantic ga Tomaranai  [ja] " de CCB .
  • "Game & Watch, I Can't Leave You Alone" utiliza la canción "Hottokenai yo  [ja] " de Seishiro Kusunose  [ja] .
  • La canción de "Famicom Manga Café" está basada en Hello Goodbye  [ja] de Yoshie Kashiwabara .
  • "GameCenter CX NEWS" utiliza la canción Eternity de Capsule .
  • "Singing About Whatever the Hell You Want" utiliza (y lleva el nombre de) la canción "Katte ni Shiyagare  [ja] " de Kenji Sawada .
  • "Retro Read-Aloud" utiliza la canción Naturish de Marsh y Nox Vahn.
  • "Todo lo importante de la vida, lo aprendí de las guías de estrategia de videojuegos" utiliza el tema principal de la película de 1999 The Road Home , de San-Bao  [ja; zh] .
  • "A Waste of Color" utiliza la canción Sailor Fuku o Nugasanai de Onyanko Club ;
  • "Project CX" utiliza la canción Earthly Stars de Miyuki Nakajima .
  • "Barcode Battler" utiliza las canciones Liar Game y Electrode Spark 0101 de Liar Game .
  • "Famicom Sniper" utiliza un arreglo especial del tema principal de Golgo 13: Top Secret Episode .
  • "Cuando miré hacia atrás, él estaba allí" utiliza la canción " Yah Yah Yah " de Chage y Aska .
  • "Game Center MSX" utiliza la canción Overnight Success de Teri DeSario
  • "DJ Monster Battle" utiliza la canción "Anasthasia" de T99 .
  • "La evaluación adicional del jefe Arino" utiliza la canción "En Aranjuez con tu amor" de David Garrett .
  • "2P Battles Without Honor" utiliza la canción Jingi Naki Tatakai de Battles Without Honor and Humanity .
  • "Good-Bye Game Boy" utiliza la canción Good Bye Natsuo de Aya Matsuura .
  • "Until the Udon Boils" utiliza la canción 634 (MUSASHI) de NHK Pro Yakyuu al final de cada episodio.
  • "KACHOxFAMILY" usa la canción " Mixed Nuts " de Official Hige Dandism .
  • "Dangerous Safety Zone" utiliza la canción Wine Red no Kokoro de Anzen Chitai al final de cada episodio.

Canciones originales

  • Último Continuado por el ex AD/AP Tomoyaki Nakayama
  • Juego Sayonara del ex AD Yuko Watanabe
  • ¡Tatakae! Kacho Fighter del productor Nozomi Ishida
  • Momoko-chan Koi Uta por el ex AD Takeshi Tsuruoka (originalmente de Tokaido Gojusan Tsugi )
  • Última continuación (versión en inglés) del ex AD/AP Tomoyaki Nakayama
  • ¡Ken o Nuke! GCCX MAX por varios miembros del personal del programa como Messe Messe Club (Gen Matsui, Yuta Kaga, Kouichi Abe, Ryo Osuka)
  • ENDINGRATULATION de accekk (dúo de bandas del escritor Masayuki Kibe y el ex director de orquesta Tasuku Iwahashi)

Desafíos del juego

Sin contar las apariciones duplicadas, las apariciones en segmentos únicamente y los episodios de Nintendo eShop, el editor que hizo más apariciones en el programa es Konami con 58 juegos diferentes. [a]

Juegos principales

NOTA: Se incluye un asterisco (*) junto al número de episodio para indicar la localización y el lanzamiento del episodio en Kotaku . Los títulos occidentales entre comillas son nombres no oficiales que Kotaku usa para referirse a los juegos exclusivos de Japón.

1ª temporada: 7 victorias y 6 derrotas

(Esta temporada se centró en una serie de juegos o una compañía de juegos, con el juego de desafío de Arino como característica secundaria)

2da temporada 6 victorias, 3 derrotas

(La numeración de los episodios comenzó con los juegos de desafío de Arino como característica principal)

3ra temporada Victoria completa
4ta temporada 5 victorias, 4 derrotas

(La mascota de la temporada cambia de Rey a Reina)

5ta temporada 5 victorias, 1 empate

(La temporada se acortó debido al nacimiento de la hija de Arino)

Temporada 6: 4 victorias y 3 derrotas

(La mascota de la temporada cambia de Reina a Rey Oscuro)

7ma temporada 7 victorias, 1 derrota, 1 remanente

(La temporada cambia de Dark King a King. El Dark King hace una breve reaparición en el n.° 53. Sarina Suzuki de Mecha 2 Iketeru! apareció como invitada en el segmento Tamage en el episodio n.° 45)

Temporada 8 7 victorias, 2 derrotas, 1 pendiente
9ª temporada Victoria completa

(La temporada se acortó debido a que Arino fue hospitalizado; todos los episodios desde el #64 en adelante comenzaron a ser en HD y 60FPS)

Temporada 10: 6 victorias y 1 derrota
Temporada 11: 7 victorias y 3 derrotas
Temporada 12: 4 victorias y 5 derrotas

(La mascota de la temporada cambia de Rey a Guerrero Caído)

Temporada 13

(La mascota de la temporada cambia de Guerrero Caído a Rey, se acortó debido a que Arino obtuvo un descanso libre de 100 días)

Temporada 14
Temporada 15
Temporada 16
Temporada 17
Temporada 18

(La mascota de la temporada cambia del Rey al Rey Elefante)

Temporada 19
Temporada 20
Temporada 21

(Durante el episodio 244, el personal cambió a un monitor CRT durante las etapas de pistola de luz ).

Temporada 22
Temporada 23
Temporada 24

(La mascota de la temporada cambia de Rey a Rey Helado y luego a Rey Pingüino).

Temporada 25

(La mascota de la temporada cambia de Rey Pingüino a Rey)

Temporada 26
27th season
28th season
Notes
  1. ^ Not including titles from Hudson Soft before their self-absorption, this number goes down to 33.
  2. ^ a b c d Managed to get a Bad Ending
  3. ^ Cleared until Mission 3
  4. ^ Managed to get a Good ending
  5. ^ a b c Cleared later as a DVD-exclusive challenge
  6. ^ Cleared later on Episode #136
  7. ^ Used a ruler to clear the game
  8. ^ AD and guests helped, did not beat World 9
  9. ^ Only the first run was cleared
  10. ^ Beat Mamu only once, AD cleared all stages with all characters
  11. ^ Missed final shot at the final boss
  12. ^ Demoted two ranks to Senior Staff
  13. ^ promoted two ranks to Chief
  14. ^ a b Managed to get the Worst Ending
  15. ^ Both Arino and ADs managed to get the same ending all the times
  16. ^ Cleared with the second Bad ending
  17. ^ Arcade mode cleared, lost against staff
  18. ^ Skipped through Level 7–5 with a password, failed against Dracula's third form
  19. ^ Cleared later in Episode #41
  20. ^ Bad Ending, but still ruled as "Cleared" by Arino
  21. ^ Had a choice to play Ninja Hattori-kun (1986) or GeGeGe no Kitaro: Yōkai Daimakyō (1986), cleared only the first loop, won against staff, AD did the second loop with the ending
  22. ^ Managed to get the Best Ending
  23. ^ Stuck on Floor 79
  24. ^ Stuck on Floor 98
  25. ^ Spelunker (1985) was used as a backup plan if Arino managed to clear the game earlier, ended up as a DVD-exclusive challenge
  26. ^ Cleared without any Chaos Emeralds
  27. ^ Aired during Arino's rest in the hospital, several legacy segments were aired as reprises
  28. ^ Warped to World 3
  29. ^ Won against AD Nakayama
  30. ^ Aired as a short special featuring Arino plus Toshi Kato from Unagi
  31. ^ Cleared on Tricky difficulty over Taxing, cleared later as part of a live show
  32. ^ Failed to beat the game in Normal mode, considered a clear due to beating all characters and the Final Boss plus hidden characters through a Memory Card
  33. ^ Cleared later after the broadcast
  34. ^ Also won against staff in the DVD versions of the episode
  35. ^ Cleared most levels on Taxing difficulty, several levels were beaten by ADs due to time constraints in Arino's schedule
  36. ^ Both Arino and AD managed to get a Bad Ending, member from staff managed to get the Best Ending
  37. ^ Tried to revenge in a special live later
  38. ^ a b c Game has no Ending, all stages cleared
  39. ^ Failure at both 1 Player Mode (Hardest difficulty) and lost against staff
  40. ^ Did not manage to get the Best Ending
  41. ^ ADs played the game for most of the part due to Arino's slow progress
  42. ^ Failed to match the last two figures for the secret password
  43. ^ Managed to get the Bad Ending, a secondary copy of the game with the last stage was frozen by a small hit in the cartridge, forcing the AD to get the Good Ending
  44. ^ Standard difficulty only, cleared later on Expert as a presential-only event
  45. ^ Completed the first loop in 12 hours, AD did the second loop
  46. ^ Cleared later in a event aired later as episode 143
  47. ^ Was supposed to be Failed, as grinding levels and stats after the final match were not allowed
  48. ^ Due to a Disk Error from the disk itself, the Wii Virtual Console re-release was used for most of the challenge
  49. ^ Failed to beat the game in 150cc, but won against staff
  50. ^ Finished in 2nd place with the help of multiple ADs
  51. ^ Cleared later as part of a live event
  52. ^ Cleared later after the broadcast ended
  53. ^ First time used as an actual challenge in order to celebrate the 15 years of Fuji TV ONE, TWO, and NEXT; cleared later through the Budokan event
  54. ^ Cleared on Normal difficulty, lost against staff
  55. ^ Bad Ending in the hardest difficulty, lost against staff
  56. ^ Full status:
    Super Mario Bros.: Cleared (World 8–4)
    Ghosts 'n Goblins: Cleared (Defeated Red Arremer)
    Punch-Out!!: Failed (Did not defeat Soda Popinski)
    Derby Stallion: Cleared (Got Nippon Derby Champion)
    Street Fighter II: Failed (Lost against Manager Noda)
  57. ^ Managed to get all Game Over variants as a bonus
  58. ^ Got a Bad Ending due to clearing the Final Boss with zero continues
  59. ^ a b c d e Managed to get the Normal Ending
  60. ^ Managed to get both Bad and Good Endings
  61. ^ Failed to clear the secret stages in a single continue run
  62. ^ Cleared Part I only
  63. ^ Cleared in the easiest difficulty, AD managed to get the Ending in the hardest difficulty
  64. ^ Also won against staff
  65. ^ Cleared later as a part of a presential-only event
  66. ^ Managed to clear later as a rushed New Year Live Special, all footage of the ending was shown in episode #211
  67. ^ Managed to get a Bad Ending due to strict time limits from the game itself
  68. ^ Cleared in 1 hour and 35 minutes, the fastest time clear ever
  69. ^ Managed to get the Bad Ending, tried to clear during a New Year Live special and ran out of continues to play, leading to a Game Over
  70. ^ Uses a proper CP System board with necessary hookups to the monitor and an external Arcade Stick
  71. ^ Won with the help of staff, including Producer Kan
  72. ^ All cups on Novice difficulty
  73. ^ Continued on episode 237
  74. ^ Cleared later in a event
  75. ^ Tried to revenge in a presential-only event, but failed as well.
  76. ^ Managed to get both Bad and Good endings
  77. ^ Also won against the staff
  78. ^ Also lost against the staff
  79. ^ Cleared later through the Makuhari Messe event
  80. ^ Managed to get a Bad Ending, lost against the staff in a minigame battle
  81. ^ Managed to clear both loops
  82. ^ Had less time than normal due to a strict time schedule on the same day
  83. ^ Full status:
    Ninja Gaiden: Cleared
    Bomberman: Failed (lost against Abe)
    Super Mario Bros. 2: Cleared (8-2)
    Märchen Maze: Cleared
    Punch-Out!!: Failed (Lost against Soda Popinski)
    SOS: Cleared (Bad Ending)
    Majyūō: Cleared (Bad Ending)
  84. ^ Normal run only, AD cleared it in the Pro [Ura in Japan] mode
  85. ^ Managed to get two Bad Endings
  86. ^ Promised to clear and show the ending later
  87. ^ Played through MOTHER 1+2 on Game Boy Player to grind levels outside the show; Episode 285 also contains an interview with Shigesato Itoi.
  88. ^ Cleared with a Good Ending
  89. ^ Full status:
    Super Mario Bros. 3: Cleared
    Panel de Pon: Failed
    The King of Fighters '98: Cleared (won against Nakayama)
    Ninja Spirit: Failed
    Bomberman '94: Cleared (everyone wins but Nakayama)
  90. ^ Cleared with the Richter ending
  91. ^ Cleared all 50 stages with skips, AD managed to get the ending without a single skip
  92. ^ Good Ending with photos of 63 Pokémons taken
  93. ^ Game has no ending, all stages cleared
  94. ^ Cleared in the Normal difficulty, PR Ogawa cleared in the Hard difficulty later
  95. ^ Managed to get the Good Ending, but lost against staff
  96. ^ Aired as a simulation of Arino playing Nintendo Switch games in 2037
  97. ^ a b c Played later as part of the Saitama Super Arena event, result still pending
  98. ^ First loop only, AD cleared the second loop
  99. ^ Played in the Beginner and Advanced difficulties
  100. ^ Sega Saturn version only, Mark III version cleared by AD
  101. ^ Managed to get 2 Bad Endings
  102. ^ Cleared the Story Mode, lost against staff
  103. ^ Cleared with a Good Ending
  104. ^ Cleared on Tour Mode only, AD managed to get the Ending on Panic Mode
  105. ^ Cleared later as part of an online broadcast through the show's official YouTube channel
  106. ^ Both games were Cleared
  107. ^ Won against Staff
  108. ^ Full status:
    Punch-Out!!: Cleared (Soda Popinski defeated)
    Super Mario Bros. 3: Cleared (World 8-Airship level cleared)
    Mega Man 2: Cleared (passed through all Quick Man Stage's Force Beams without help)
    Tokyo Bus Annai: Cleared (Ome course at night-time)
    Contra III: Cleared (Final Boss defeated)
    Captain Tsubasa: Failed (did not win with a weaker team against Touhou Academy)
    Dragon's Lair: Failed (did not defeat Singe)
    Additionally, Star Force (1985) was also featured as "Opening Act", but was played (and Cleared) by former AD Toujima instead.
  109. ^ Also won one quick match of Moero!! Pro Yakyū (1987) against AD Yaegashi as a break in the challenge
  110. ^ Failed on winning a match against Mr. Sandman, completing less than a half of the game
  111. ^ Lost staff battle against former AD Tsuruoka

DVD-Exclusive Challenges

Each DVD-Box set released includes a game challenge exclusive to the DVD set. Most of these challenges were Famicom games.

Notes
  1. ^ Game has no actual ending, Arino managed to get the 8 hidden letters, ADs were forced to draw an ending
  2. ^ Won against Staff in Battle Mode
  3. ^ 8 out of 9 objectives, failed at Robot Ninja Haggleman 2
  4. ^ a b c Revenge challenge
  5. ^ a b Game has no actual ending, all stages cleared, Arino drew one
  6. ^ 2 out of 3 objectives, got a Bad Ending on Mutekiken Kung-Fu
  7. ^ Won against Staff in Breakshoot
  8. ^ Cleared without any Chaos Emeralds
  9. ^ 0 out of 3 objectives
  10. ^ 1 out of 3 objectives
  11. ^ Lost against Staff
  12. ^ Cleared with an E rank (over 10 hours, more than 30 saves)
  13. ^ Aftermarket game, not licensed by Nintendo

Nintendo eShop-exclusive specials Challenges

These challenges became officially inaccessible by the closure of Minna no Nintendo Channel on June 28, 2013 for Wii and on March 28, 2023, by the closure of Nintendo eShop for 3DS and Wii U.

YouTube channel content

The channel was opened as a celebration of the show's 20th anniversary in November 2022. Some episodes include their BGM swapped compared to their original TV airings or even the DVD versions.

Video releases

On June 23, 2011, gaming website Kotaku started streaming English-translated episodes of the series.[4] On January 13, 2012, Kotaku announced that their agreement to broadcast the show had ended; there would be no second season, and existing episodes would be removed when the rights expired.[5] On February 28, 2012, Discotek Media announced that they had acquired the rights to the 12 episodes shown on Kotaku, releasing them on DVD on September 18, 2012.

DVD Boxes

So far there have been twenty DVD sets put out with the latest released in December 2023. Each one contains key episodes, game center visits, and a game challenge exclusive to the DVD set. They are not season compilations.

Rental DVDs

Rental DVDs are budget versions of DVD boxes, containing several challenges, several Tamage and a little bonus video.

Other DVDs
Notes
  1. ^ a b c d e f g h i j k l m n o p q r s t u v w x y z aa ab ac ad ae af ag ah ai aj ak Director's Cut version, which includes moments not included back when it was aired.
  2. ^ a b c d e f g h i j k l m n o p q r s t u v w x y Full version of episodes that had 2 or 3 episodes back when it was aired.
  3. ^ Available as a major prize raffle only

Segments

Each episode of GameCenter CX is made up of a number of different segments. The only segment which appears in every episode is Arino's Challenge. The other segments vary by episode and season. However, the episodes that appear on Kotaku omit these segments, instead of focusing only on the challenge of the week.[6]

Media

Video games

At the end of the sixth season, it was announced that there were plans to make a GameCenter CX video game. The game, entitled GameCenter CX: Arino no Chōsenjō, was developed for the Nintendo DS as a collaborative effort between Fuji TV and Bandai Namco Games. During the seventh season, certain parts of the show featured the development process of the game. The game was released in Japan on November 15, 2007,[7] and in North America by Xseed Games on February 10, 2009, under the title Retro Game Challenge. A second game, GameCenter CX: Arino no Chōsenjō 2, was released in Japan on February 26, 2009. Xseed Games has stated that US release of the game is unlikely, due to its predecessor's not catching enough attention from the North American gaming community. A third game, GameCenter CX: 3-Chōme no Arino, was released in Japan on March 20, 2014, and was the first installment in the series to release on Nintendo 3DS.[8]

Arino appears as a Mystery Mushroom figure in Super Mario Maker, which is unlocked by clearing one of his Event Courses added to the game on November 4, 2015.

A remaster of the first two games on Nintendo DS, named GameCenter CX: Arino no Chōsenjō 1+2 REPLAY for the Nintendo Switch was announced by Fuji TV and is set to be released only in Japan by February 22, 2024. Currently, no news of English localization from either Fuji TV or Bandai Namco has been announced.[9]

Books

Several books of the show have been manufactured and released by Ohta Publishing from 2004 to 2011. These books cover secrets and interviews with the TV show's staff:

  • GameCenter 「CX」 (ISBN 487233907X)
  • GameCenter CX2 (ISBN 4778310195)
  • GameCenter CX3 (ISBN 4778310454)
  • GameCenter CX COMPLETE (ISBN 9784778311803)
  • GameCenter CX V (ISBN 978-4-7783-1290-9)
  • GameCenter CX CHRONICLE

The Japanese Magazine CONTINUE (also from Ohta Publishing) has a frequent habit of interviewing Arino over the years as well.

CD

GameCenter CX 10th Anniversary Soundtrack (HMCM-1120) is a music CD containing 16 tracks used in the show, manufactured by Happinet. Some of the tracks are part of the original songs, others are Staff themes and standard game music from games that Arino played in the show. It was released on July 24, 2013, as a part of the show's 10th anniversary.

BONUS STAGE (LNCM-1454) is a music CD from accekk (also called AXK, created by Staff writer Kibe and named by Arino), manufactured by Mastard Records. It was released March 4, 2023. Of the 9 tracks included, two of them, ENDINGRATULATION and ASSISTANTDIRe:CTION, are used in the TV show.

Theatrical Film

GameCenter CX: The Movie - 1986 Mighty Bomb Jack was released on February 22, 2014, to commemorate the 10th anniversary of the show. It features excerpts of the Mighty Bomb Jack episodes alongside a fictional side-story set in 1986 focused on a boy named Daisuke constructing a love relationship with a girl named Kumiko by borrowing his cartridge. As with the show's DVDs, it was distributed by Happinet.

Spin-Offs & Advertising

Biohazard EX (SDS-12863) is a special bonus DVD that came with early pre-orders from Japanese copies of Resident Evil: Extinction in Blu-Ray, DVD, and UMD discs, manufactured by SPEJ. The disc itself includes an interview with Arino discussing his thoughts on Resident Evil games and movies, as well excerpts of the Capcom episode from the show's first season. It was not sold as a retail disc.

THE Game Maker was a series of DVDs focused on a variety of content from video game companies, as a tribute to the show's first season. It features Arino & Yoshiuki Hirai doing playthroughs with live commentary, as well as extended Game Collections, interviews, and other kinds of extras (varying by disc). These DVDs were manufactured between 2010 and 2011. The companies featured were Irem, Jaleco, Namco, Sega, Sunsoft, Taito and Tecmo (the Sega edition was sold in a DVD box with two DVDs rather than a single one).

GameCenter DX, starring another challenger (Masaru Hamaguchi, the other half of star Arino Kacho's comedy duo "Yoiko"), and featuring many staff of the original, began in 2015 to showcase contemporary Nintendo titles, such as the latest entries in the Mario Bros. and Starfox series.

Yowiko no xx de xx Seikatsu (Yoiko's Everyday Life in [something]) is a spin-off of both GameCenter CX and GameCenter DX, featuring Arino and Hamaguchi playing games for Nintendo Switch and being run by Nintendo's Japanese YouTube channel since 2017. Notable games played by the duo are Minecraft: Nintendo Switch Edition, Super Mario Maker 2 and Nintendo Switch Sports.

Since 2023, the TV show's official YouTube channel made Arino do collaboration crossovers with known personalities from Japan, such as Eiko Kano's CritiKano Hit,[10] Nijisanji's Hyakumantenbara Salome[11] and Masahiro Sakurai on Creating Games.[12]

Nintendo eShop-exclusive specials

On occasion, special GameCenter CX programs were produced for the Nintendo Channel for the Wii.

Later, when the Nintendo eShop succeeded the Nintendo Channel, additional specials were produced, such as a special where Arino and late Nintendo president Satoru Iwata interviewed each other and played Balloon Fight, which Iwata had programmed during the early years of his career.

References

  1. ^ a b "About 【公式】ゲームセンターCX 20th チャンネル". YouTube.
  2. ^ Game Center CX debuts in New York City
  3. ^ Subtitled Retro Game Master DVDs seek distributor
  4. ^ McWhertor, Michael (16 June 2011). "Kotaku Presents Retro Game Master, Japan's Cult Hit Video Game Show, Airing Exclusively Right Here". Kotaku.
  5. ^ Fahey, Mike (13 January 2012). "This Could Be Your Last Chance to See Retro Game Master". Kotaku.
  6. ^ Crunk Games Game Center CX Episode Guide
  7. ^ "ゲームセンターCX 有野の挑戦状". Archived from the original on 2009-03-15. Retrieved 2007-11-17.
  8. ^ "3DS Game Center CX/Retro Game Challenge Game's 1st Promo Streamed". Anime News Network. January 11, 2014. Retrieved January 11, 2020.
  9. ^ https://replaygccx12.bn-ent.net/ [bare URL]
  10. ^ "コ ラ ボ】 GCCX × ク リ テ ィ カ ノ ヒ ッ ト - YouTube". YouTube .
  11. ^ "【コラボ】GCCX×壱百満天原サロメ - YouTube". YouTube .
  12. ^ "【コラボ】GCCX×桜井政博 - YouTube". YouTube .
  • Sitio oficial de GameCenter CX (en japonés)
  • Guía de episodios en inglés en Crunk Games
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