Articulo de referencia

GeForce 10 series

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The GeForce 10 series is a series of graphics processing units (GPUs) developed by Nvidia, initially based on the Pascal microarchitecture announced in March 2014. It succeeds the GeForce 900 series, and was released in May 2016.

Architecture

The Pascal microarchitecture, named after Blaise Pascal, was announced in March 2014 as a successor to the Maxwell microarchitecture.[5] The first graphics cards from the series, the GeForce GTX 1080 and 1070, were announced on May 6, 2016, and were released several weeks later on May 27 and June 10, respectively. The architecture incorporates either 16 nm FinFET (TSMC) or 14 nm FinFET (Samsung) technologies. Initially, chips were only produced in TSMC's 16 nm process, but later chips were made with Samsung's newer 14 nm process (GP107, GP108).[6]

New Features in GP10x:

  • CUDA Compute Capability 6.0 (GP100 only), 6.1 (GP102, GP104, GP106, GP107, GP108)
  • DisplayPort 1.4 (No DSC)
  • HDMI 2.0b
  • Fourth generation Delta Color Compression
  • PureVideo Feature Set H hardware video decoding HEVC Main10 (10 bit), Main12 (12 bit) & VP9 hardware decoding (GM200 & GM204 did not support HEVC Main10/Main12 & VP9 hardware decoding)[7]
  • HDCP 2.2 support for 4K DRM protected content playback & streaming (Maxwell GM200 & GM204 lack HDCP 2.2 support, GM206 supports HDCP 2.2)[8]
  • NVENC HEVC Main10 10 bit hardware encoding (except GP108 which doesn't support NVENC[9])
  • GPU Boost 3.0
  • Simultaneous Multi-Projection
  • HB SLI Bridge Technology
  • New memory controller with GDDR5X & GDDR5 support (GP102, GP104, GP106)[10]
  • Dynamic load balancing scheduling system. This allows the scheduler to dynamically adjust the amount of the GPU assigned to multiple tasks, ensuring that the GPU remains saturated with work except when there is no more work that can safely be distributed. Nvidia therefore has safely enabled asynchronous compute in Pascal's driver.[11]
  • Exclusión a nivel de instrucción. En las tareas gráficas, el controlador restringe esta exclusión a nivel de píxel porque las tareas de píxeles suelen terminar rápidamente y los costos de sobrecarga de la exclusión a nivel de píxel son mucho menores que los de la exclusión a nivel de instrucción. Las tareas de cómputo obtienen exclusión a nivel de hilo o a nivel de instrucción. La exclusión a nivel de instrucción es útil porque las tareas de cómputo pueden tardar mucho tiempo en terminar y no hay garantías sobre cuándo terminan, por lo que el controlador habilita la muy costosa exclusión a nivel de instrucción para estas tareas. [ 12 ]
  • El triple búfer se implementa a nivel del controlador. Nvidia lo denomina "Fast Sync". Esto hace que la GPU mantenga tres búferes de fotogramas por monitor. Como resultado, la GPU renderiza fotogramas continuamente, y el fotograma renderizado más recientemente se envía a un monitor cada vez que lo necesita. Esto elimina el retraso inicial que causa el doble búfer con V-Sync , evitando así el tearing. Los inconvenientes son que se consume más memoria para los búferes y que la GPU consume energía al renderizar fotogramas que podrían desperdiciarse, ya que podrían renderizarse dos o más fotogramas entre el momento en que se envía un fotograma a un monitor y el momento en que se necesita enviar otro. En este caso, se selecciona el último fotograma, lo que provoca que los fotogramas renderizados después del fotograma mostrado anteriormente, pero antes del fotograma seleccionado, se desperdicien por completo. [ 13 ] Esta función se ha adaptado a las GPU basadas en Maxwell en la versión 372.70 del controlador. [ 14 ]

Nvidia ha anunciado que la GPU Pascal GP100 contará con cuatro pilas de memoria de alto ancho de banda , lo que permitirá un total de 16 GB HBM2 en los modelos de gama más alta, [ 15 ]  tecnología de 16 nm, [ 6 ] memoria unificada y NVLink . [ 16 ]

A partir de la versión 2004 de Windows 10 , se ha añadido compatibilidad con el uso de un programador de gráficos por hardware para reducir la latencia y mejorar el rendimiento, lo que requiere un nivel de controlador WDDM 2.7.

Productos

Edición Fundadores

Announcing the GeForce 10 series products, Nvidia introduced Founders Edition graphics card versions of the GTX 1060, 1070, 1070 Ti, 1080 and 1080 Ti. These are what were previously known as reference cards, i.e. which were designed and built by Nvidia and not by its authorized board partners. These cards were used as reference to measure performance of partner cards. The Founders Edition cards have a die cast machine-finished aluminum body with a single radial fan and a vapor chamber cooling (1070 Ti, 1080, 1080 Ti only[17]), an upgraded power supply and a new low profile backplate (1070, 1070 Ti, 1080, 1080 Ti only).[18] Nvidia also released a limited supply of Founders Edition cards for the GTX 1060 that were only available directly from Nvidia's website.[19] Founders Edition cards prices (with the exception of the GTX 1070 Ti and 1080 Ti) are greater than MSRP of partners cards; however, some partners' cards, incorporating a complex design, with liquid or hybrid cooling may cost more than Founders Edition.

GeForce 10 (10xx) series for desktops

  1. In OpenCL 3.0, OpenCL 1.2 functionality has become a mandatory baseline, while all OpenCL 2.x and OpenCL 3.0 features were made optional.
  2. The Nvidia Titan Xp & the Founders Edition GTX 1080 Ti does not have a dual link DVI port, but a DisplayPort to single link DVI adapter is included in the box.
  3. Shader Processors: Texture mapping units: Render output units
  4. The number of streaming multiprocessors on the GPU.
  5. 12GTX 1060 and GTX 1080 cards shipped after April 2017 feature increased memory speeds, thus increasing memory bandwidth.
  6. Pixel fillrate is calculated as the lowest of three numbers: number of ROPs multiplied by the base core clock speed, number of rasterizers multiplied by the number of fragments they can generate per rasterizer multiplied by the base core clock speed, and the number of streaming multiprocessors multiplied by the number of fragments per clock that they can output multiplied by the base clock rate.
  7. Texture fillrate is calculated as the number of TMUs multiplied by the base core clock speed.
  8. For calculating the processing power, see the Performance subsection of the Pascal architecture article.
  9. SLI HB only supports a maximum of 2-way SLI using SLI HB bridges, however if using traditional SLI bridges it can support a maximum of 4-way SLI but the performance is mostly improved in synthetic benchmarks only.
  10. 1234Lacks hardware video encoder
  11. The GTX 1070 has one of the four GPCs disabled in the die. Losing one of the Raster Engines only allows for the use of 48 ROPs per cycle.

GeForce 10 (10xx) series for notebooks

The biggest highlight to this line of notebook GPUs is the implementation of configured specifications close to (for the GTX 1060–1080) and exceeding (for the GTX 1050/1050 Ti) that of their desktop counterparts, as opposed to having "cut-down" specifications in previous generations. As a result, the "M" suffix is completely removed from the model's naming schemes, denoting these notebook GPUs to possess similar performance to those made for desktop PCs, including the ability to overclock their core frequencies by the user, something not possible with previous generations of notebook GPUs. This was made possible by having lower Thermal Design Power (TDP) ratings as compared to their desktop equivalents, making these desktop-level GPUs thermally feasible to be implemented into OEM notebook chassis with improved thermal dissipation designs, and, as such, are only available through the OEMs. In addition, the entire line of GTX Notebook GPUs also are available in lower-TDP and quieter variations called the "Max-Q Design", specifically made for ultra-thin gaming systems in conjunction with OEM Partners that incorporate enhanced heat dissipation mechanisms with lower operating noise volumes, which are also made available as an additional more powerful option to existing gaming notebooks as well, which was launched on 27 June 2017.

In addition, the GT series line of Notebook GPUs is no longer introduced starting from this generation, replaced by the MX series of Notebook GPUs. Only the MX150 is based on Pascal's GP108 die used on the GT1030 for Desktops, with higher clock frequencies compared to its Desktop counterpart, while the other chips in the MX series were re-branded versions of the previous generation GPUs (MX130 is a re-branded GT940MX GPU while MX110 is a re-branded GT920MX GPU).

  • Supported APIs are: Direct3D 12 (feature level 12_1 or 11_0 on MX110 and MX130), OpenGL 4.6, OpenCL 3.0 and Vulkan 1.3
  • Only GTX 1070 and GTX 1080 have SLI support.
  1. Shader Processors: Texture mapping units: Render output units
  2. The number of streaming multiprocessors on the GPU.
  3. Pixel fillrate is calculated as the lowest of three numbers: number of ROPs multiplied by the base core clock speed, number of rasterizers multiplied by the number of fragments they can generate per rasterizer multiplied by the base core clock speed, and the number of streaming multiprocessors multiplied by the number of fragments per clock that they can output multiplied by the base clock rate.
  4. Texture fillrate is calculated as the number of TMUs multiplied by the base core clock speed.
  5. For calculating the processing power, see the Performance subsection of the Pascal architecture article.
  6. 123Lacks hardware video encoder and decoder

Reintroduction

An Inno3D GeForce GTX 1050 Twin X2

Due to production problems surrounding the RTX 30-series cards and a general shortage of graphics cards due to production issues caused by the ongoing COVID-19 pandemic, which led to a global shortage of semiconductor chips, and general demand for graphics cards increasing due to an increase in cryptocurrency mining, the GTX 1050 Ti, alongside the RTX 2060 and its Super counterpart,[70] was brought back into production in 2021.[71][72]

In addition, Nvidia quietly released the GeForce GT 1010 in January 2021.[25]

Support

Nvidia stopped releasing 32-bit drivers for 32-bit operating systems after driver version 391.35 in March 2018.[73]

Nvidia transitioned driver support for the Windows 7 and Windows 8.1 operating systems to legacy status and stopped issuing new security drivers for these operating systems in September 2024.[74] The GeForce 10 series is the last Nvidia GPU generation to support 32-bit operating systems; beginning with the Turing architecture, newer Nvidia GPUs now require a 64-bit operating system. It is also the last Nvidia GPU generation to officially support the Windows 8 and Windows 8.1 operating system.

In December 2025, Nvidia discontinued Game Ready Driver support for the Maxwell, Pascal, and Volta architectures, which includes the GeForce 10 series. Security updates are scheduled to be continued until October 2028, as per Nvidia.[75][76] On July 1, 2025, Nvidia announced that driver branch 580 will be the last to support these architectures.[77]

See also

References

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  • Official website
  • NVIDIA GeForce GTX 1080 whitepaper
  • Wikimedia Commons logo Media related to Nvidia GeForce 10 series video cards at Wikimedia Commons