Articulo de referencia

Yoot Tower

Yoot Tower (known in Japan as The Tower II ) is a 1998 construction and management simulation computer game . The game is a sequel to SimTower . [ 1 ] The lead designer, Yoot Sa...

Yoot Tower (known in Japan as The Tower II) is a 1998construction and management simulationcomputer game. The game is a sequel to SimTower.[1]

The lead designer, Yoot Saito, who also worked on SimTower, produced this game as a sequel to SimTower, adding several new features while retaining the same general interface and style. The game's premise is largely unchanged from its predecessor; players must build a profitable and unique tower block complete with various amenities and living accommodations, while balancing the needs of the occupants.

Gameplay

Exiting from basement shops to the lobby

Using the provided starting funds, players must begin to build a tower from scratch. As in SimTower, offices and food courts can be built to generate income, as well as condos that can be sold to families. There are plenty of new facilities that can be placed such as rented apartments, vending machines and public restrooms for food court patrons. There are also many changes to existing items that featured in the original game, i.e. a notable difference between the shop item in Yoot Tower and the one originally in SimTower is that it no longer functions as a rented space where the player has no control over what the shop sells; rather the player is provided with different types of shop from the start from which the income they make is part of the player's earnings. Another interesting addition is the ability for players to build two or more towers next to each other and join them with sky bridges. Other income sources also exist, such as placing billboards outside and renting them out as advertisement space.

Also new to this game is the ability to choose where the building is built. What the player can do in these locations varies, such as how many stories high the building can be, what the player is actually allowed to build, and how much money the player starts off with. The variation gives each location its own difficulty level compared to the others.

Yoot Tower includes a non-invasive form of static in-game advertising. Users can place billboards for Apple Computer (in Mac version only) and Sega, whilst there are tenants featuring real-world stores like GameWorks, Orange Julius or Air Jamaica. Some updates include more real-world tenants and billboards. The Japanese version includes a Glico store.

The Tower II is a fully 32-bit program unlike SimTower, which was 16-bit. It can even run on all 64-bit Windows operating systems. The Tower II also has a resizable window that can support very high resolutions (3200 x 2160).

Expansions

A new addition of the game is the ability to expand the game using plug-ins released for download that would add new features, such as new facilities (e.g. additional shops, restaurants, and services, ranging from a Glico store to a swimming pool), new events, billboards, and movies, as well as other aspects of gameplay. Inspection of the game's official website through web archives indicates that, although the American version never got any true additions, the Japanese version got several updates, including new movies and locations. None of these appear to have survived when the official websites relating to the game and its developer OPeNBooK9003 went offline between the years 2001 and 2002. Through translations on the Japanese downloads page, an Austin Powers movie can be downloaded.

The original Tower II game came with Tokyo and Hawaii. The American version had Tokyo, Hawaii, and Kegon Falls. Unlike in Japan, however, America did not get updates. In Japan, each expansion pack was sold under the Towerkit title.

Locations

Waikiki, Hawaii

The easiest of the three scenarios, Hawaii has users building a mixed-use structure featuring condominia and hotels. After building up those plus an underground shopping mall, users can place a cathedral on the top floor (the 45th).

Tokyo, Japan

En el nivel avanzado de Tokio, los usuarios construyen una torre a gran velocidad, principalmente con oficinas y, eventualmente, también con otros usos. En la planta superior se ubica un estadio .

Cataratas de Kegon

En este escenario, el jugador debe construir principalmente bajo tierra, creando una vasta atracción turística subterránea con hoteles, tiendas y un museo. Inicialmente se vendió en Japón como una expansión, pero se incluyó en Yoot Tower y posteriormente en The Tower II.

Estatua de la Libertad

Esta expansión se lanzó en Japón en febrero de 1999 con el nombre Towerkit CD-ROM: The Statue of Liberty . Originalmente, también estaba previsto que se pudiera descargar desde el sitio web oficial estadounidense, pero la versión en inglés nunca se publicó. La expansión es difícil de encontrar en Japón.

Torre de Tokio

En este juego, el jugador construye debajo de la Torre de Tokio . Yoot Saito también indicó que el equipo de la Torre estaba trabajando en otra ubicación, "Torre de Tokio"., pero la expansión solo se lanzó en Japón como Towerkit. Esto no debe confundirse con la ubicación "Tokio".

Edificio de la estación de Kioto.

El juego Kyoto Station se lanzó como un producto basado en la película Gamera 3: El despertar de Irys . Esta versión se vendió como Towerkit o incluida con el juego base The Tower II .

Leyenda del edificio del rey Naniwa

En este complemento, el jugador construyó en torno a Tsutenkaku .

Esta versión se vendía como Towerkit o venía incluida con el juego base The Tower II .

Historia de Navidad

En este complemento, titulado oficialmente The Tower II - Christmas Story ~サンタクロースになれる聖夜~ , [ 2 ] el jugador construye un edificio de troncos y recolecta artículos con temas navideños mientras se puede ver a Santa caminando.

Esta versión se vendió como Towerkit y fue el artículo más raro y desconocido de todos los que se lanzaron.

Estrenos cancelados

Recepción

Referencias

  1. Curtiss, Aaron (24 de mayo de 1999). "Digamos que organizas una fiesta y todos vienen" . Los Angeles Times . pág.  33. Recuperado el 13 de junio de 2023 a través de Newspapers.com .
  2. «The TowerII クリスマスストーリー -サンタクロースになれる聖夜- タワーキットCD» (en japonés) . Consultado el 30 de agosto de 2023 .
  3. Frankel, Josh. " Yoot Tower " . GamePro . Archivado del original el 11 de octubre de 2004.
  4. Royal, Anne (1 de junio de 1999). " Yoot Tower " . Computer Games Strategy Plus . Archivado del original el 30 de enero de 2003.
  5. Stauffer, Todd (1999). "Yoot Tower" . Inside Mac Games . Archivado del original el 15 de agosto de 2000. Recuperado el 13 de junio de 2023 .
  6. Butts, Stephen (20 de mayo de 1999). "Yoot Tower" . IGN . Consultado el 13 de junio de 2023 .
  • Página principal de la Torre II (en japonés)
  • Sitio web de soporte archivado , contiene parches para el juego. (Japonés)
  • Yoot Tower en MobyGames
  • La página de consejos e información de Carbon-izer sobre Yoot Tower incluye guías, información y la descarga del manual del propietario.
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