Dungeoneer (ISBN 0-14-032936-6) is the first of the three rule books that make up the Advanced Fighting Fantasy roleplaying game. It was written by Marc Gascoigne and Pete Tamlyn, illustrated by John Sibbick and was originally published in 1989. The system is based on Steve Jackson and Ian Livingstone's Fighting Fantasy series.
Although the Fighting Fantasy Gamebooks are currently being republished by Wizard, there are currently no plans to republish any of the Advanced Fighting Fantasy books.[1]
Structure
The book begins with a simple overview of the rules of the system and a sample adventure to introduce players and GameMasters to the rules. The book then provides the full rules for the Advanced Fighting Fantasy system. There is then a full adventure, followed by a few suggestions on how the GameMaster could go about running a full AFF campaign.
Rules
Dungeoneer introduces the rules of the Advanced Fighting Fantasy system. The book uses the term 'Heroes' to describe players and the term 'Director' to describe the GameMaster. It includes the rules for creating characters and the rules for fighting battles. The book also includes rules for a variety of actions and situations, such as climbing, sneaking, and so on. The book also provides a variety of hints for Directors to help them run adventures. As mentioned above, the book provides suggestions on how to run a full campaign with the Advanced Fighting Fantasy system.
Adventures
Dungeoneer contains two adventures, an introductory adventure entitled 'Tower of the Sorcerer', and a full adventure entitled 'Revenge of the Sorcerer', which continues the plot of the first adventure.
The first adventure, Tower of the Sorcerer, sets the players the task of entering the tower of the sorcerer Xortan Throg, who has kidnapped Princess Sarissa of Salamonis. The players must kill the sorcerer and rescue the Princess. However, once this task is complete, it is revealed that the sorcerer who the players have just killed is merely a simulacrum of the real Xortan Throg, leading to the second adventure.
La segunda aventura, La venganza del hechicero , plantea a los jugadores la tarea de viajar a la ciudad de Blacksand para matar al verdadero Xortan Throg. Durante la aventura, los jugadores se encuentran con un sacerdote fantasmal llamado Sargon, quien, sin que ellos lo sepan, en vida sirvió a uno de los dioses primordiales de la oscuridad. Los jugadores lo resucitan usando un Cristal de Poder para obtener información vital. La aventura (si tienen éxito) termina cuando los jugadores matan al hechicero reflejando el hechizo de muerte que les lanza, usando el Cristal de Poder.
Recepción
Paul Mason reseñó Dungeoneer para la revista Games International , otorgándole 3 estrellas de 5, y afirmó que "por ese precio, sin duda es una forma perfecta de introducir a un fan de Fighting Fantasy a las delicias del juego de rol propiamente dicho". [ 2 ]
Véase también
- Dragon Warriors : otro juego de rol de fantasía de bolsillo para el gran público.
- Lista de libros de juegos de Fighting Fantasy
Referencias
- ↑ "Inicio" . fightingfantasy .
- ↑ Mason, Paul (noviembre de 1989). "Juegos de rol". Games International (10): 38.
- Libros de 1989
- Juegos de rol de fantasía
- Fantasía de lucha