Articulo de referencia

tri-Ace

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tri-Ace, Inc. (株式会社トライエース, Kabushiki Gaisha Toraiēsu) is a Japanese video game developer founded in 1995. It is known for its role-playing games, most notably the Star Ocean and Valkyrie Profile series.

History

tri-Ace was formed in March 1995 by former Telenet Japan employees Yoshiharu Gotanda (programmer, current tri-Ace President), Masaki Norimoto (game designer) and Joe Asanuma (director). The name is a play on words regarding the "three aces" who formed the company. Most of tri-Ace's games have been published by Square Enix (formerly Enix).

The company exclusively makes role-playing video games, and is known for giving its games' action-packed battle systems and deep skill systems. This trademark style began when the founders of tri-Ace originally worked for Telenet Japan's Wolfteam, and had created Tales of Phantasia. This game, published by Namco, is a precursor to tri-Ace's own Star Ocean games in several ways; e.g., an action battle system where the player controls one character and AI controls others in the party and special battle skills that the player can assign to different buttons. Besides the Star Ocean series, it also released Valkyrie Profile in 1999.

After its long-time Square Enix liaison and producer, Yoshinori Yamagishi, announced that he was done working on the Star Ocean series in 2009,[2] several of tri-Ace's works started to be published by different game companies other than Square Enix. Such as its 2010 release of Resonance of Fate which was taken to Sega publishing.[3] As well, onwards there began to be a lack of tri-Ace games that received English localizations until Exist Archive in 2016.

tri-Ace games have sold over 3.8 million copies worldwide as of September 2005.[4] The company's sound programmer Hiroya Hatsushiba formed tri-Crescendo in 1999 which has since developed several games independently of tri-Ace.

La empresa japonesa de telefonía móvil Nepro Japan adquirió tri-Ace en febrero de 2015. [ 5 ] A pesar de haber sido adquirida por una empresa centrada en juegos para móviles, tri-Ace continuó desarrollando videojuegos para consolas, [ 6 ] como lo demuestra Star Ocean: Integrity and Faithlessness en 2016 y luego Star Ocean: The Divine Force en 2022, pero semanas antes del lanzamiento de Star Ocean: The Divine Force , se informó que tri-Ace tenía problemas financieros y era insolvente. [ 7 ] [ 8 ]

Juegos desarrollados

Referencias

  1. "Tri-Ace Inc. "
  2. Winkler, Chris (25 de septiembre de 2009). "El productor ha terminado con Star Ocean" . RPGFan . Archivado del original el 11 de agosto de 2019. Consultado el 4 de junio de 2023 .
  3. ^ "株式会社 ト ラ イ エ ー ス" . www.tri-ace.co.jp (en japonés). Archivado desde el original el 4 de junio de 2023 . Consultado el 4 de junio de 2023 .
  4. "Ventas de la empresa tri-Ace" . tri-Ace.co.jp . Consultado el 19 de julio de 2008 .
  5. Matulef, Jeffrey (20 de febrero de 2015). "La desarrolladora de Star Ocean, tri-Ace, es adquirida por una compañía japonesa de juegos móviles" . Eurogamer . Gamer Network . Consultado el 21 de febrero de 2015 .
  6. "No se preocupen, tri-Ace seguirá creando juegos para consolas" . Siliconera . 9 de marzo de 2015. Consultado el 9 de marzo de 2015 .
  7. "Informe: Tri-Ace, desarrolladora de Star Ocean, sufre importantes pérdidas financieras" . Siliconera . 6 de octubre de 2022. Consultado el 24 de junio de 2023 .
  8. "トライエース、22年6月期決算は経常損失6.2億円前年2.4億円の黒字から赤字転落、債務超過に 『スターオーシャン6』開発| gamebiz【ゲームビズ】 (en japonés) . Consultado el 24 de junio de 2023 .
  9. "Tri-Ace colaboró ​​en Final Fantasy XIII-2" . Siliconera. 18 de diciembre de 2011. Archivado del original el 8 de enero de 2012. Consultado el 10 de febrero de 2013 .
  10. Spencer (13 de noviembre de 2013). "NORA no regresará para Lightning Returns: Final Fantasy XIII" . Siliconera. Archivado del original el 6 de diciembre de 2013. Consultado el 13 de noviembre de 2013 .
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