Articulo de referencia

Ergonomics

Practical demonstrations of ergonomic principles Ergonomics , also known as Human Factors or Human Factors Engineering (HFE), is the scientific discipline concerned with the und...

Practical demonstrations of ergonomic principles

Ergonomics, also known as Human Factors or Human Factors Engineering (HFE), is the scientific discipline concerned with the understanding of interactions among humans and other elements of a system, and the profession that applies theory, principles, data, and methods to design in order to optimize human well-being and overall system performance.[1][2] It involves the application of psychological and physiological principles within the domains of engineering and design, encompassing products, processes, and systems. The primary goals of human factors engineering are to reduce human error, increase productivity and overall system performance, and enhance safety, health and comfort. A specific focus of this field is the interaction between the human and other sociotechnical elements.[3]

The field applies theories, principles and data from a variety of primary or pure disciplines, such as psychology, sociology, engineering, biomechanics, industrial design, physiology, sociotechnical systems, human-computer interaction, anthropometry, interaction design, visual design, user experience, and user interface design. Human factors research employs methods and approaches from these and other knowledge disciplines to study human behavior and generate data relevant to human-system interface technology to achieve previously stated goals. In studying and sharing learning on the design of equipment, devices, and processes that fit the human body and its cognitive abilities, the two terms, "human factors" and "ergonomics", are essentially synonymous as to their referent and meaning in current literature.[4][5][6]

Domains of specialization

As defined by the International Ergonomics Association,[1] the principal domains of specialization include: Physical ergonomics, which is concerned with human anatomical, anthropometric, physiological and biomechanical characteristics as they relate to physical activity.  (Relevant topics include working postures, materials handling, repetitive movements, work related musculoskeletal disorders, workplace layout, safety and health.),Cognitive ergonomics, which is concerned with mental processes, such as perception, memory, reasoning, and motor response, as they affect interactions among humans and other elements of a system.  (Relevant topics include mental workload, decision-making, skilled performance, human-computer interaction, human reliability, work stress and training as these may relate to human-system design.), andOrganizational ergonomics is concerned with the optimization of sociotechnical systems, including their organizational structures, policies, and processes. (Relevant topics include communication, crew resource management, work design, design of working times, teamwork, participatory design, community ergonomics, cooperative work, new work paradigms, virtual organizations, telework, and quality management.)

Physical ergonomics

Physical ergonomics: the science of designing user interaction with equipment and workplaces to fit the user.
Generally acceptable weights and positions during manual handling of loads

Physical ergonomics is concerned with human anatomy, and some of the anthropometric, physiological, and biomechanical characteristics as they relate to physical activity.[7] Physical ergonomic principles have been widely used in the design of both consumer and industrial products for optimizing performance and preventing/treating work-related disorders by reducing the mechanisms behind mechanically induced acute and chronic musculoskeletal injuries/disorders.[8] Risk factors such as localized mechanical pressures, force and posture in a sedentary office environment lead to injuries attributed to an occupational environment.[9] Physical ergonomics is important to those diagnosed with physiological ailments or disorders such as arthritis (both chronic and temporary) or carpal tunnel syndrome. Pressure that is insignificant or imperceptible to those unaffected by these disorders may be very painful, or render a device unusable, for those who are. Many ergonomically designed products are also used or recommended to treat or prevent such disorders, and to treat pressure-related chronic pain.[10]

One of the most prevalent types of work-related injuries is musculoskeletal disorder. Work-related musculoskeletal disorders (WRMDs) result in persistent pain, loss of functional capacity and work disability, but their initial diagnosis is difficult because they are mainly based on complaints of pain and other symptoms.[11] Every year, 1.8 million U.S. workers experience WRMDs and nearly 600,000 of the injuries are serious enough to cause workers to miss work.[12] Certain jobs or work conditions cause a higher rate of worker complaints of undue strain, localized fatigue, discomfort, or pain that does not go away after overnight rest. These types of jobs are often those involving activities such as repetitive and forceful exertions; frequent, heavy, or overhead lifts; awkward work positions; or use of vibrating equipment.[13] The Occupational Safety and Health Administration (OSHA) has found substantial evidence that ergonomics programs can cut workers' compensation costs, increase productivity and decrease employee turnover.[14] Mitigation solutions can include both short term and long-term solutions. Short and long-term solutions involve awareness training, positioning of the body, furniture and equipment and ergonomic exercises. Sit-stand stations and computer accessories that provide soft surfaces for resting the palm as well as split keyboards are recommended. Additionally, resources within the HR department can be allocated to provide assessments to employees to ensure the above criteria are met.[15] Therefore, it is important to gather data to identify jobs or work conditions that are most problematic, using sources such as injury and illness logs, medical records, and job analyses.[13]

Ergonomically designed keyboard

Innovative workstations that are being tested include sit-stand desks, height adjustable desk, treadmill desks, pedal devices and cycle ergometers.[16] In multiple studies these new workstations resulted in decreased waist circumference and improved psychological well-being. However a significant number of additional studies have seen no marked improvement in health outcomes.[17]

With the emergence of collaborative robots and smart systems in manufacturing environments, the artificial agents can be used to improve physical ergonomics of human co-workers. For example, during human–robot collaboration the robot can use biomechanical models of the human co-worker in order to adjust the working configuration and account for various ergonomic metrics, such as human posture, joint torques, arm manipulability and muscle fatigue.[18][19] The ergonomic suitability of the shared workspace with respect to these metrics can also be displayed to the human with workspace maps through visual interfaces.[20]

Cognitive ergonomics

Cognitive ergonomics is concerned with mental processes, such as perception, emotion, memory, reasoning, and motor response, as they affect interactions among humans and other elements of a system.[7][21] Relevant topics include mental workload, decision-making, skilled performance, human reliability, work stress and training as these may relate to human–system and human–computer interaction design.[17]

Organizational ergonomics and safety culture

Organizational ergonomics is concerned with the optimization of socio-technical systems, including their organizational structures, policies, and processes.[7] Relevant topics include human communication successes or failures in adaptation to other system elements,[22][23] crew resource management, work design, work systems, design of working times, teamwork, participatory ergonomics, community ergonomics, cooperative work, new work programs, virtual organizations, remote work, and quality management. Safety culture within an organization of engineers and technicians has been linked to engineering safety with cultural dimensions including power distance and ambiguity tolerance. Low power distance has been shown to be more conducive to a safety culture. Organizations with cultures of concealment or lack of empathy have been shown to have poor safety culture.

There are many specializations within these broad categories. Specializations in the field of physical ergonomics may include visual ergonomics. Specializations within the field of cognitive ergonomics may include usability, human–computer interaction, and user experience engineering.[24]

Some specializations may cut across these domains: Environmental ergonomics is concerned with human interaction with the environment as characterized by climate, temperature, pressure, vibration, light.[25] The quickly-emerging field of human factors in highway safety uses human factors principles to understand the actions and capabilities of road users—car and truck drivers, pedestrians, cyclists, etc.—and use this knowledge to design roads and streets to reduce traffic collisions. Driver error is listed as a contributing factor in 44% of fatal collisions in the United States, so a topic of particular interest is how road users gather and process information about the road and its environment, and how to assist them to make the appropriate decision.[26]

New terms are being generated all the time. For instance, "user trial engineer" may refer to a human factors engineering professional who specializes in user trials.[27] Although the names change, human factors professionals apply an understanding of human factors to the design of equipment, systems and working methods to improve comfort, health, safety, and productivity.

Ergonomics Practice

Human factors engineering (HFE) is relevant in the design of such things as safe furniture and easy-to-use interfaces to machines and equipment. Proper ergonomic design is necessary to prevent repetitive strain injuries and other musculoskeletal disorders, which can develop over time and can lead to long-term disability. Human factors and ergonomics are concerned with the "fit" between the user, equipment, and environment or "fitting a job to a person"[28] or "fitting the task to the man".[29] It accounts for the user's capabilities and limitations in seeking to ensure that tasks, functions, information, and the environment suit that user.

To assess the fit between a person and the technology being used, human factors specialists or ergonomists consider the job (activity) being performed and the demands on the user; the equipment used (its size, shape, and how appropriate it is for the task); and the information used (how it is presented, accessed, and modified). Ergonomics draws on many disciplines in its study of humans and their environments, including anthropometry, biomechanics, mechanical engineering, industrial engineering, industrial design, information design, kinesiology, physiology, cognitive psychology, industrial and organizational psychology, and space psychology.

Etymology

The term ergonomics (from the Greek ἔργον, meaning "work", and νόμος, meaning "natural law") first entered the modern lexicon when Polish scientist Wojciech Jastrzębowski used the word in his 1857 article Rys ergonomji czyli nauki o pracy, opartej na prawdach poczerpniętych z Nauki Przyrody (The Outline of Ergonomics; i.e. Science of Work, Based on the Truths Taken from the Natural Science).[30] The French scholar Jean-Gustave Courcelle-Seneuil, apparently without knowledge of Jastrzębowski's article, used the word with a slightly different meaning in 1858. The introduction of the term to the English lexicon is widely attributed to psychologist Hywel Murrell, at the 1949 meeting at the UK's Admiralty, which led to the foundation of The Ergonomics Society. He used it to encompass the studies in which he had been engaged during and after World War II.[31]

The expression human factors is a predominantly North American[32] term which has been adopted to emphasize the application of the same methods to non-work-related situations. A "human factor" is a physical or cognitive property of an individual or social behavior specific to humans that may influence the functioning of technological systems. The terms "human factors" and "ergonomics" are essentially synonymous.[4]

History

Ancient societies

Some have stated that human ergonomics began with Australopithecus prometheus (also known as "Little Foot"), a primate who created handheld tools out of different types of stone, clearly distinguishing between tools based on their ability to perform designated tasks.[33] The foundations of the science of ergonomics appear to have been laid within the context of the culture of Ancient Greece. A good deal of evidence indicates that Greek civilization in the 5th century BC used ergonomic principles in the design of their tools, jobs, and workplaces. One outstanding example of this can be found in the description Hippocrates gave of how a surgeon's workplace should be designed and how the tools he uses should be arranged.[34] The archaeological record also shows that the early Egyptian dynasties made tools and household equipment that illustrated ergonomic principles.

Industrial societies

Bernardino Ramazzini was one of the first people to systematically study the illness that resulted from work, earning himself the nickname "father of occupational medicine". In the late 1600s and early 1700s Ramazzini visited many worksites where he documented the movements of laborers and spoke to them about their ailments. He then published De Morbis Artificum Diatriba (Latin for "Diseases of Workers") which detailed occupations, common illnesses, and remedies.[35] In the 19th century, Frederick Winslow Taylor pioneered the "scientific management" method, which proposed a way to find the optimum method of carrying out a given task. Taylor found that he could, for example, triple the amount of coal that workers were shoveling by incrementally reducing the size and weight of coal shovels until the fastest shoveling rate was reached.[36]Frank and Lillian Gilbreth expanded Taylor's methods in the early 1900s to develop the "time and motion study". They aimed to improve efficiency by eliminating unnecessary steps and actions. By applying this approach, the Gilbreths reduced the number of motions in bricklaying from 18 to 4.5, allowing bricklayers to increase their productivity from 120 to 350 bricks per hour.[36]

However, this approach was rejected by Russian researchers who focused on the well-being of the worker. At the First Conference on Scientific Organization of Labour (1921) Vladimir Bekhterev and Vladimir Nikolayevich Myasishchev criticised Taylorism. Bekhterev argued that "The ultimate ideal of the labour problem is not in it [Taylorism], but is in such organisation of the labour process that would yield a maximum of efficiency coupled with a minimum of health hazards, absence of fatigue and a guarantee of the sound health and all round personal development of the working people."[37] Myasishchev rejected Frederick Taylor's proposal to turn man into a machine. Dull monotonous work was a temporary necessity until a corresponding machine can be developed. He also went on to suggest a new discipline of "ergology" to study work as an integral part of the re-organisation of work. The concept was taken up by Myasishchev's mentor, Bekhterev, in his final report on the conference, merely changing the name to "ergonology"[37]

Aviation

Prior to World War I, the focus of aviation psychology was on the aviator himself, but the war shifted the focus onto the aircraft, in particular, the design of controls and displays, and the effects of altitude and environmental factors on the pilot. The war saw the emergence of aeromedical research and the need for testing and measurement methods. Studies on driver behavior started gaining momentum during this period, as Henry Ford started providing millions of Americans with automobiles. Another major development during this period was the performance of aeromedical research. By the end of World War I, two aeronautical labs were established, one at Brooks Air Force Base, Texas and the other at Wright-Patterson Air Force Base outside of Dayton, Ohio. Many tests were conducted to determine which characteristic differentiated the successful pilots from the unsuccessful ones. During the early 1930s, Edwin Link developed the first flight simulator. The trend continued and more sophisticated simulators and test equipment were developed. Another significant development was in the civilian sector, where the effects of illumination on worker productivity were examined. This led to the identification of the Hawthorne Effect, which suggested that motivational factors could significantly influence human performance.[36]

La Segunda Guerra Mundial marcó el desarrollo de máquinas y armamento nuevos y complejos, lo que impuso nuevas exigencias a la cognición de los operadores . Ya no era posible adoptar el principio taylorista de asignar individuos a trabajos preexistentes. Ahora, el diseño del equipo debía tener en cuenta las limitaciones humanas y aprovechar las capacidades humanas. La toma de decisiones, la atención, la percepción del entorno y la coordinación ojo-mano del operador de la máquina se volvieron claves para el éxito o el fracaso de una tarea. Se llevó a cabo una investigación sustancial para determinar las capacidades y limitaciones humanas que debían superarse. Gran parte de esta investigación retomó el trabajo donde lo había dejado la investigación aeromédica entre las guerras. Un ejemplo de ello es el estudio realizado por Fitts y Jones (1947), quienes estudiaron la configuración más eficaz de los mandos de control para su uso en las cabinas de los aviones.

Gran parte de esta investigación se extendió a otros equipos con el objetivo de facilitar el uso de los controles y las pantallas a los operadores. La incorporación de los términos "factores humanos" y "ergonomía" al léxico moderno data de este período. Se observó que incluso aeronaves completamente funcionales, pilotadas por los pilotos mejor entrenados, sufrían accidentes. En 1943, Alphonse Chapanis , teniente del Ejército de los Estados Unidos, demostró que este llamado " error del piloto " podía reducirse considerablemente al reemplazar los diseños confusos de las cabinas de los aviones por controles más lógicos y diferenciables. Tras la guerra, la Fuerza Aérea del Ejército publicó 19 volúmenes que resumían los hallazgos de la investigación realizada durante el conflicto. [ 36 ]

En las décadas transcurridas desde la Segunda Guerra Mundial, los factores humanos han seguido floreciendo y diversificándose. El trabajo de Elias Porter y otros dentro de la Corporación RAND después de la Segunda Guerra Mundial amplió la concepción de los factores humanos. «A medida que el pensamiento avanzaba, se desarrolló un nuevo concepto: que era posible ver una organización como un sistema hombre-máquina de defensa aérea como un solo organismo y que era posible estudiar el comportamiento de dicho organismo. Era el clima propicio para un avance». [ 38 ] En los primeros 20 años posteriores a la Segunda Guerra Mundial, la mayoría de las actividades fueron realizadas por los «padres fundadores»: Alphonse Chapanis , Paul Fitts y Small. [ 39 ]

Guerra fría

The beginning of the Cold War led to a major expansion of Defense supported research laboratories. Many labs established during WWII started expanding. Most of the research following the war was military-sponsored. Large sums of money were granted to universities to conduct research. The scope of the research also broadened from small equipments to entire workstations and systems. Concurrently, a lot of opportunities started opening up in the civilian industry. The focus shifted from research to participation through advice to engineers in the design of equipment. After 1965, the period saw a maturation of the discipline. The field has expanded with the development of the computer and computer applications.[36]

The Space Age created new human factors issues such as weightlessness and extreme g-forces. Tolerance of the harsh environment of space and its effects on the mind and body were widely studied.[40]

Information age

The dawn of the Information Age has resulted in the related field of human–computer interaction (HCI). Likewise, the growing demand for and competition among consumer goods and electronics has resulted in more companies and industries including human factors in their product design. Using advanced technologies in human kinetics, body-mapping, movement patterns and heat zones, companies are able to manufacture purpose-specific garments, including full body suits, jerseys, shorts, shoes, and even underwear.

Organizations

Formed in 1946 in the UK, the oldest professional body for human factors specialists and ergonomists is The Chartered Institute of Ergonomics and Human Factors, formally known as the Institute of Ergonomics and Human Factors and before that, The Ergonomics Society.

The Human Factors and Ergonomics Society (HFES) was founded in 1957. The Society's mission is to promote the discovery and exchange of knowledge concerning the characteristics of human beings that are applicable to the design of systems and devices of all kinds.

The Association of Canadian Ergonomists - l'Association canadienne d'ergonomie (ACE) was founded in 1968.[41] It was originally named the Human Factors Association of Canada (HFAC), with ACE (in French) added in 1984, and the consistent, bilingual title adopted in 1999. According to its 2017 mission statement, ACE unites and advances the knowledge and skills of ergonomics and human factors practitioners to optimise human and organisational well-being.[42]

La Asociación Internacional de Ergonomía (AIE) es una federación de sociedades de ergonomía y factores humanos de todo el mundo. Su misión es desarrollar e impulsar la ciencia y la práctica de la ergonomía, así como mejorar la calidad de vida ampliando su ámbito de aplicación y su contribución a la sociedad. En septiembre de 2008, la Asociación Internacional de Ergonomía contaba con 46 sociedades federadas y 2 sociedades afiliadas.

La red Human Factors Transforming Healthcare (HFTH) es una red internacional de profesionales de factores humanos integrados en hospitales y sistemas de salud. El objetivo de la red es proporcionar recursos a los profesionales de factores humanos y a las organizaciones sanitarias que buscan aplicar con éxito los principios de factores humanos para mejorar la atención al paciente y el desempeño de los profesionales. La red también sirve como plataforma de colaboración para profesionales de factores humanos, estudiantes, docentes, socios de la industria y personas interesadas en los factores humanos en la atención sanitaria. [ 43 ]

El Instituto de Medicina Ocupacional (IOM) fue fundado por la industria del carbón en 1969. Desde sus inicios, el IOM contó con un equipo de expertos en ergonomía para aplicar los principios ergonómicos al diseño de la maquinaria y los entornos mineros. Actualmente, el IOM continúa desarrollando actividades en el campo de la ergonomía, especialmente en trastornos musculoesqueléticos , estrés térmico y la ergonomía de los equipos de protección individual (EPI). Al igual que muchos otros profesionales de la ergonomía ocupacional, las exigencias y necesidades de una fuerza laboral británica que envejece son una preocupación e interés creciente para los ergonomistas del IOM.

La Sociedad Internacional de Ingenieros Automotrices (SAE) es una organización profesional para ingenieros de movilidad en las industrias aeroespacial, automotriz y de vehículos comerciales. La Sociedad es una organización de desarrollo de estándares para la ingeniería de vehículos motorizados de todo tipo, incluyendo automóviles, camiones, embarcaciones, aeronaves y otros. La SAE ha establecido varios estándares utilizados en la industria automotriz y en otros sectores. Promueve el diseño de vehículos de acuerdo con los principios establecidos de factores humanos. Es una de las organizaciones más influyentes en lo que respecta al trabajo de ergonomía en el diseño automotriz . Esta sociedad celebra regularmente conferencias que abordan temas que abarcan todos los aspectos de los factores humanos y la ergonomía. [ 44 ]

Profesionales

Human factors practitioners come from a variety of backgrounds, though predominantly they are psychologists (from the various subfields of industrial and organizational psychology, engineering psychology, cognitive psychology, perceptual psychology, applied psychology, and experimental psychology) and physiologists. Designers (industrial, interaction, and graphic), anthropologists, technical communication scholars and computer scientists also contribute. Typically, an ergonomist will have an undergraduate degree in psychology, engineering, design or health sciences, and usually a master's degree or doctoral degree in a related discipline. Though some practitioners enter the field of human factors from other disciplines, both M.S. and PhD degrees in Human Factors Engineering are available from several universities worldwide.

Sedentary workplace

Contemporary offices did not exist until the 1830s,[45] with Wojciech Jastrzębowski's seminal book on MSDergonomics following in 1857[46] and the first published study of posture appearing in 1955.[47]

As the American workforce began to shift towards sedentary employment, the prevalence of work-related musculoskeletal disorders, cognitive issues, etc. began to rise. In 1900, 41% of the US workforce was employed in agriculture but by 2000 that had dropped to 1.9%.[48] This coincides with an increase in growth in desk-based employment (25% of all employment in 2000)[49] and the surveillance of non-fatal workplace injuries by OSHA and Bureau of Labor Statistics in 1971.[50] Sedentary behavior requires a basal metabolic rate of 1.0–1.5 and occurs in a sitting or reclining position. Adults older than 50 years report spending more time sedentary and for adults older than 65 years this is often 80% of their awake time. Multiple studies show a dose-response relationship between sedentary time and all-cause mortality with an increase of 3% mortality per additional sedentary hour each day.[51] High quantities of sedentary time without breaks is correlated to higher risk of chronic disease, obesity, cardiovascular disease, type 2 diabetes and cancer.[17]

Currently, there is a large proportion of the overall workforce who is employed in low physical activity occupations.[52] Sedentary behavior, such as spending long periods of time in seated positions poses a serious threat for injuries and additional health risks.[53] Unfortunately, even though some workplaces make an effort to provide a well designed environment for sedentary employees, any employee who is performing large amounts of sitting will likely experience discomfort.[53] There are existing conditions that would predispose both individuals and populations to an increase in prevalence of living sedentary lifestyles, including: socioeconomic determinants, education levels, occupation, living environment, age (as mentioned above) and more.[54] A study published by the Iranian Journal of Public Health examined socioeconomic factors and sedentary lifestyle effects for individuals in a working community. The study concluded that individuals who reported living in low income environments were more inclined to living sedentary behavior compared to those who reported being of high socioeconomic status.[54] Individuals who achieve less education are also considered to be a high risk group to partake in sedentary lifestyles, however, each community is different and has different resources available that may vary this risk.[54] Oftentimes, larger worksites are associated with increased occupational sitting. Those who work in environments that are classified as business and office jobs are typically more exposed to sitting and sedentary behavior while in the workplace. Additionally, occupations that are full-time, have schedule flexibility, are also included in that demographic, and are more likely to sit often throughout their workday.[55]

Policy implementation

Los obstáculos para mejorar las características ergonómicas de los empleados sedentarios incluyen el costo, el tiempo y el esfuerzo, tanto para las empresas como para los empleados. La evidencia anterior ayuda a establecer la importancia de la ergonomía en un lugar de trabajo sedentario; sin embargo, falta información sobre este problema en lo que respecta a la aplicación y la implementación de políticas. A medida que el lugar de trabajo se moderniza y se basa más en la tecnología, más empleos se vuelven principalmente sedentarios, lo que genera la necesidad de prevenir lesiones y dolores crónicos. Esto se facilita gracias a la cantidad de investigaciones sobre herramientas ergonómicas que ahorran dinero a las empresas al limitar el número de días perdidos y los casos de compensación laboral . [ 56 ] La manera de garantizar que las corporaciones prioricen estos resultados de salud para sus empleados es a través de políticas e implementación. [ 56 ]

En Estados Unidos, actualmente no existen políticas nacionales vigentes; sin embargo, algunas grandes empresas y estados han adoptado políticas culturales para garantizar la seguridad de todos los trabajadores. Por ejemplo, el departamento de gestión de riesgos del estado de Nevada ha establecido un conjunto de normas básicas para las responsabilidades tanto de las agencias como de los empleados. [ 57 ] Las responsabilidades de la agencia incluyen la evaluación de los puestos de trabajo, el uso de recursos de gestión de riesgos cuando sea necesario y el mantenimiento de registros de OSHA. [ 57 ]

Métodos

Hasta hace poco, los métodos utilizados para evaluar los factores humanos y la ergonomía abarcaban desde simples cuestionarios hasta laboratorios de usabilidad más complejos y costosos . [ 58 ] Algunos de los métodos más comunes para evaluar los factores humanos se enumeran a continuación:

  • Análisis etnográfico: Este proceso, que utiliza métodos derivados de la etnografía , se centra en la observación del uso de la tecnología en un entorno práctico. Se trata de un método cualitativo y observacional que se enfoca en la experiencia y las presiones del "mundo real", así como en el uso de la tecnología o los entornos en el lugar de trabajo. Se recomienda aplicarlo al inicio del proceso de diseño. [ 59 ]
  • Los grupos focales son otra forma de investigación cualitativa en la que una persona facilita la discusión y obtiene opiniones sobre la tecnología o el proceso bajo investigación. Esto puede hacerse mediante entrevistas individuales o en sesiones grupales. Puede utilizarse para obtener una gran cantidad de datos cualitativos profundos, [ 60 ] aunque, debido al pequeño tamaño de la muestra, puede estar sujeto a un mayor grado de sesgo individual. [ 61 ] Puede utilizarse en cualquier momento del proceso de diseño, ya que depende en gran medida de las preguntas exactas que se van a abordar y de la estructura del grupo. Puede ser extremadamente costoso.
  • Iterative design: Also known as prototyping, the iterative design process seeks to involve users at several stages of design, to correct problems as they emerge. As prototypes emerge from the design process, these are subjected to other forms of analysis as outlined in this article, and the results are then taken and incorporated into the new design. Trends among users are analyzed, and products redesigned. This can become a costly process, and needs to be done as soon as possible in the design process before designs become too concrete.[59]
  • Meta-analysis: A supplementary technique used to examine a wide body of already existing data or literature to derive trends or form hypotheses to aid design decisions. As part of a literature survey, a meta-analysis can be performed to discern a collective trend from individual variables.[61]
  • Subjects-in-tandem: Two subjects are asked to work concurrently on a series of tasks while vocalizing their analytical observations. The technique is also known as "Co-Discovery" as participants tend to feed off of each other's comments to generate a richer set of observations than is often possible with the participants separately. This is observed by the researcher, and can be used to discover usability difficulties. This process is usually recorded.
  • Surveys and questionnaires: A commonly used technique outside of human factors as well, surveys and questionnaires have an advantage in that they can be administered to a large group of people for relatively low cost, enabling the researcher to gain a large amount of data. The validity of the data obtained is, however, always in question, as the questions must be written and interpreted correctly, and are, by definition, subjective. Those who actually respond are in effect self-selecting as well, widening the gap between the sample and the population further.[61]
  • Task analysis: A process with roots in activity theory, task analysis is a way of systematically describing human interaction with a system or process to understand how to match the demands of the system or process to human capabilities. The complexity of this process is generally proportional to the complexity of the task being analyzed, and so can vary in cost and time involvement. It is a qualitative and observational process. Best used early in the design process.[61]
  • Modelado del desempeño humano : Un método para cuantificar el comportamiento, la cognición y los procesos humanos; una herramienta utilizada por investigadores y profesionales de factores humanos tanto para el análisis de la función humana como para el desarrollo de sistemas diseñados para una experiencia e interacción óptimas del usuario. [ 62 ]
  • Protocolo de pensamiento en voz alta : También conocido como "protocolo verbal concurrente", este proceso consiste en pedirle a un usuario que ejecute una serie de tareas o utilice tecnología, mientras verbaliza continuamente sus pensamientos para que un investigador pueda comprender mejor su proceso analítico. Puede ser útil para detectar fallos de diseño que no afectan al rendimiento de la tarea, pero que pueden tener un efecto cognitivo negativo en el usuario. También es útil para recurrir a expertos y comprender mejor el conocimiento procedimental de la tarea en cuestión. Es menos costoso que los grupos focales, pero tiende a ser más específico y subjetivo. [ 63 ]
  • Análisis de usuario : Este proceso se basa en diseñar para los atributos del usuario u operador previsto, estableciendo las características que lo definen y creando un perfil de usuario. [ 64 ] Idealmente realizado al inicio del proceso de diseño, un análisis de usuario intentará predecir los usuarios más comunes y las características que se supone que comparten. Esto puede ser problemático si el concepto de diseño no coincide con el usuario real o si los identificados son demasiado vagos para tomar decisiones de diseño claras. Sin embargo, este proceso suele ser bastante económico y de uso común. [ 61 ]
  • «El Mago de Oz»: Esta técnica, relativamente poco común, se ha utilizado en algunos dispositivos móviles. Basada en el experimento del Mago de Oz , consiste en que un operador controla remotamente el funcionamiento de un dispositivo para imitar la respuesta de un programa informático real. Tiene la ventaja de producir un conjunto de reacciones muy variables, pero puede resultar bastante costosa y difícil de implementar.
  • El análisis de métodos consiste en estudiar las tareas que realiza un trabajador mediante una investigación paso a paso. Cada tarea se divide en pasos más pequeños hasta describir cada movimiento que realiza el trabajador. Esto permite identificar con precisión dónde se producen las tareas repetitivas o que generan tensión.
  • Los estudios de tiempo determinan el tiempo que necesita un trabajador para completar cada tarea. Estos estudios se utilizan a menudo para analizar trabajos cíclicos. Se consideran estudios "basados ​​en eventos" porque las mediciones de tiempo se activan por la ocurrencia de eventos predeterminados. [ 65 ]
  • Work sampling is a method in which the job is sampled at random intervals to determine the proportion of total time spent on a particular task.[65] It provides insight into how often workers are performing tasks which might cause strain on their bodies.
  • Predetermined time systems are methods for analyzing the time spent by workers on a particular task. One of the most widely used predetermined time system is called Methods-Time-Measurement. Other common work measurement systems include MODAPTS and MOST. Industry specific applications based on PTS are Seweasy, MODAPTS and GSD.[66]
  • Cognitive walkthrough: This method is a usability inspection method in which the evaluators can apply user perspective to task scenarios to identify design problems. As applied to macroergonomics, evaluators are able to analyze the usability of work system designs to identify how well a work system is organized and how well the workflow is integrated.[67]
  • Kansei method: This is a method that transforms consumer's responses to new products into design specifications. As applied to macroergonomics, this method can translate employee's responses to changes to a work system into design specifications.[67]
  • High Integration of Technology, Organization, and People: This is a manual procedure done step-by-step to apply technological change to the workplace. It allows managers to be more aware of the human and organizational aspects of their technology plans, allowing them to efficiently integrate technology in these contexts.[67]
  • Top modeler: This model helps manufacturing companies identify the organizational changes needed when new technologies are being considered for their process.[67]
  • Computer-integrated Manufacturing, Organization, and People System Design: This model allows for evaluating computer-integrated manufacturing, organization, and people system design based on knowledge of the system.[67]
  • Anthropotechnology: This method considers analysis and design modification of systems for the efficient transfer of technology from one culture to another.[67]
  • Systems analysis tool: This is a method to conduct systematic trade-off evaluations of work-system intervention alternatives.[67]
  • Macroergonomic analysis of structure: This method analyzes the structure of work systems according to their compatibility with unique sociotechnical aspects.[67]
  • Macroergonomic analysis and design: This method assesses work-system processes by using a ten-step process.[67]
  • Virtual manufacturing and response surface methodology: This method uses computerized tools and statistical analysis for workstation design.[68]
  • Computer-aided ergonomics: This method uses computers to solve complex ergonomic problems

Weaknesses

Problems related to measures of usability include the fact that measures of learning and retention of how to use an interface are rarely employed and some studies treat measures of how users interact with interfaces as synonymous with quality-in-use, despite an unclear relation.[69]

Although field methods can be extremely useful because they are conducted in the users' natural environment, they have some major limitations to consider. The limitations include:

  1. Usually take more time and resources than other methods
  2. Very high effort in planning, recruiting, and executing compared with other methods
  3. Much longer study periods and therefore requires much goodwill among the participants
  4. Studies are longitudinal in nature, therefore, attrition can become a problem.[70]

See also

References

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Further reading

Books

  • Thomas J. Armstrong (2008), Chapter 10: Allowances, Localized Fatigue, Musculoskeletal Disorders, and Biomechanics (not yet published)
  • Berlin C. & Adams C. & 2017. Production Ergonomics: Designing Work Systems to Support Optimal Human Performance. London: Ubiquity Press. doi:10.5334/bbe.
  • Jan Dul and Bernard Weedmaster, Ergonomics for Beginners. A classic introduction on ergonomics—Original title: Vademecum Ergonomie (Dutch)—published and updated since the 1960s.
  • Valerie J Gawron (2000), Human Performance Measures Handbook Lawrence Erlbaum Associates—A useful summary of human performance measures.
  • Lee, J.D.; Wickens, C.D.; Liu Y.; Boyle, L.N. (2017). Designing for People: An introduction to human factors engineering, 3nd Edition. Charleston, SC: CreateSpace. ISBN 978-1-5398-0800-8.
  • Liu, Y (2007). IOE 333. Course pack. Industrial and Operations Engineering 333 (Introduction to Ergonomics), University of Michigan, Ann Arbor, MI. Winter 2007
  • Meister, D. (1999). The History of Human Factors and Ergonomics. Mahwah, N.J.: Lawrence Erlbaum Associates. ISBN 978-0-8058-2769-9.
  • Donald Norman, The Design of Everyday Things—An entertaining user-centered critique of nearly every gadget out there (at the time it was published)
  • Olivares, Jonathan (2011). A Taxonomy of Office Chairs. Phaidon Press. ISBN 978-0-7148-6103-6.
  • Peter Opsvik (2009), "Re-Thinking Sitting". Interesting insights on the history of the chair and how we sit from an ergonomic pioneer
  • Oviatt, S. L.; Cohen, P. R. (March 2000). "Multimodal systems that process what comes naturally". Communications of the ACM. 43 (3): 45–53. doi:10.1145/330534.330538. S2CID 1940810.
  • Computer Ergonomics & Work Related Upper Limb Disorder Prevention- Making The Business Case For Pro-active Ergonomics (Rooney et al., 2008)
  • Stephen Pheasant, Bodyspace—A classic exploration of ergonomics
  • Sarter, N. B.; Cohen, P. R. (2002). "2. Multimodal information presentation in support of human-automation communication and coordination". Multimodal information presentation in support of human-automation communication and coordination. Vol. 2. pp. 13–36. doi:10.1016/S1479-3601(02)02004-0. ISBN 978-0-7623-0748-7.{{cite book}}: |journal= ignored (help)
  • Smith, Thomas J.; et al. (2015). Variability in Human performance. CRC Press. ISBN 978-1-4665-7972-9.
  • Alvin R. Tilley & Henry Dreyfuss Associates (1993, 2002), The Measure of Man & Woman: Human Factors in Design A human factors design manual.
  • Kim Vicente, The Human Factor Full of examples and statistics illustrating the gap between existing technology and the human mind, with suggestions to narrow it
  • Wickens, C.D.; Lee J.D.; Liu Y.; Gorden Becker S.E. (2003). An Introduction to Human Factors Engineering, 2nd Edition. Prentice Hall. ISBN 978-0-321-01229-6.
  • Wickens, C. D.; Sandy, D. L.; Vidulich, M. (1983). "Compatibility and resource competition between modalities of input, central processing, and output". Human Factors. 25 (2): 227–248. doi:10.1177/001872088302500209. ISSN 0018-7208. PMID 6862451. S2CID 1291342.Wu, S. (2011). "Warranty claims analysis considering human factors"(PDF). Reliability Engineering & System Safety. 96: 131–138. doi:10.1016/j.ress.2010.07.010.
  • Wickens and Hollands (2000). Engineering Psychology and Human Performance. Discusses memory, attention, decision making, stress and human error, among other topics
  • Wilson & Corlett, Evaluation of Human Work A practical ergonomics methodology. Warning: very technical and not a suitable 'intro' to ergonomics
  • Zamprotta, Luigi, La qualité comme philosophie de la production.Interaction avec l'ergonomie et perspectives futures, thèse de Maîtrise ès Sciences Appliquées – Informatique, Institut d'Etudes Supérieures L'Avenir, Brussels, année universitaire 1992–93, TIU Redirecting... Press, Independence, Missouri (USA), 1994, ISBN 0-89697-452-9

Peer-reviewed Journals

(Numbers between brackets are the ISI impact factor, followed by the date)

  • Behavior & Information Technology (0.915, 2008)
  • Ergonomics (0.747, 2001–2003)
  • Ergonomics in Design (-)
  • Applied Ergonomics (1.713, 2015)
  • Human Factors (1.37, 2015)
  • International Journal of Industrial Ergonomics (0.395, 2001–2003)
  • Human Factors and Ergonomics in Manufacturing (0.311, 2001–2003)
  • Travail Humain (0.260, 2001–2003)
  • Theoretical Issues in Ergonomics Science (-)
  • International Journal of Human Factors and Ergonomics (-)
  • International Journal of Occupational Safety and Ergonomics (-)
  • Directory of Design Support MethodsDirectory of Design Support MethodsArchived 31 October 2022 at the Wayback Machine
  • Engineering Data Compendium of Human Perception and Performance
  • Index of Non-Government Standards on Human Engineering...
  • Index of Government Standards on Human Engineering...
  • NIOSH Topic Page on Ergonomics and Musculoskeletal Disorders
  • Office Ergonomics Information from European Agency for Safety and Health at Work
  • Human Factors Standards & Handbooks from the University of Maryland Department of Mechanical Engineering
  • Human Factors and Ergonomics Resources
  • Human Factors Engineering Collection, The University of Alabama in Huntsville Archives and Special Collections
Obtenido de " https://en.wikipedia.org/w/index.php?title=Ergonomics&oldid=1359990482 "