Articulo de referencia

Lista de juegos de Super Nintendo Entertainment System

La Super Famicom japonesa (arriba), la Super Nintendo Entertainment System norteamericana (en el medio) y la Super Nintendo Entertainment System PAL (abajo). Cartuchos de Super ...

La Super Famicom japonesa (arriba), la Super Nintendo Entertainment System norteamericana (en el medio) y la Super Nintendo Entertainment System PAL (abajo).
Cartuchos de Super Nintendo Entertainment System. Arriba : Diseño estándar norteamericano. Abajo : Diseño PAL/japonés con 16 pines adicionales, lo que indica la presencia de un chip de mejora.

El Super Nintendo Entertainment System tiene una biblioteca de 1749 lanzamientos oficiales, de los cuales 717 fueron lanzados en Norteamérica más 4 cartuchos de campeonato, 532 en Europa, 1440 en Japón, 231 en Satellaview , y 13 en SuFami Turbo . 296 lanzamientos son comunes a todas las regiones, 147 fueron lanzados solo en Japón y EE. UU., 165 en Europa y EE. UU., y 27 en Japón y Europa. Hay 977 exclusivos japoneses, 111 exclusivos estadounidenses, y 35 exclusivos europeos. El Super NES fue lanzado en Norteamérica el 23 de agosto de 1991, con sus títulos de lanzamiento siendo Super Mario World , F-Zero , Pilotwings , Gradius III y SimCity . [ 1 ] A pesar del lanzamiento relativamente tardío de la consola y la feroz competencia que enfrentó en Norteamérica y Europa por parte de la consola Genesis/Mega Drive de Sega , fue la consola más vendida de su época . [ 2 ]

El último juego publicado oficialmente durante la vida útil de la consola fue Metal Slader Glory: Director's Cut , disponible originalmente el 29 de noviembre de 2000 como un cartucho pregrabado de Nintendo Power para quienes lo reservaran en las tiendas Lawson , y lanzado posteriormente el 1 de diciembre de 2000 como un título descargable normal. El último juego lanzado físicamente en Japón en un cartucho dedicado fue Fire Emblem: Thracia 776 , publicado el 21 de enero de 2000. En Norteamérica, el último título oficial fue Frogger de Majesco , el único juego de SNES lanzado en 1998. El juego más vendido es Super Mario World , con más de 20,6 millones de unidades vendidas. [ 3 ] [ 4 ]

Los juegos se lanzaron en cartuchos ROM con carcasa de plástico . Los cartuchos tienen formas diferentes según la región; los cartuchos norteamericanos tienen una base rectangular con ranuras que coinciden con las pestañas sobresalientes de la consola, mientras que los cartuchos de otras regiones son más estrechos, con una curva suave en la parte frontal y sin ranuras. La incompatibilidad física se puede solucionar con el uso de varios adaptadores o modificando la consola. [ 5 ] Internamente, un chip de bloqueo regional dentro de la consola y en cada cartucho impide que los juegos de la región PAL se jueguen en consolas japonesas o norteamericanas y viceversa. Esto se puede solucionar con adaptadores, generalmente insertando el cartucho importado en una ranura y un cartucho con el chip de región correcto en una segunda ranura. Alternativamente, desconectar un pin del chip de bloqueo de la consola evitará que la bloquee, aunque el hardware de los juegos posteriores puede detectar esta situación. [ 6 ]

La lista está organizada por defecto alfabéticamente por sus títulos en inglés o sus conversiones alfabéticas, pero también es posible ordenar cada columna individualmente. Está organizada de manera que los diferentes títulos se listan una vez por cada programa que contiene; los distintos títulos se listan por nombre mayoritario primero. Cuando dos regiones de inglés lanzaron un juego con nombres diferentes, el título de la región en la que se lanzó primero aparece primero. Todos los títulos en inglés se listan primero, con un título alternativo listado después. Esta lista también incluye los juegos que se lanzaron exclusivamente para Nintendo Power . En el caso de un juego que se distribuyó en Japón tanto para Nintendo Power como en cartucho estándar, es la fecha de lanzamiento de este último la que se menciona aquí, independientemente de si se lanzó primero digitalmente. Para fechas de lanzamiento específicas de Nintendo Power, consulte Nintendo Power (cartucho)#Lista de juegos .

Lanzamientos en tiendas

  1. 1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253Also released digitally for Satellaview. "DAT-o-MATIC".
  2. 12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667686970Also released digitally for Nintendo Power. "Official Nintendo Power webpage". Nintendo. Archived from the original on December 31, 2002. Retrieved March 19, 2024.
  3. 1234567891011121314151617181920212223242526272829303132333435Also released in South Korea. "Hyundai Super Comboy : The Master List (in English)". scanlines16.com. Retrieved November 14, 2017.
  4. 12345678910111213Released on SuFami Turbo cartridge. "Sufami Turbo".
  5. 12345678910111213141516171819202122232425Digital release only (Nintendo Power). "Official Nintendo Power webpage". Nintendo. Archived from the original on December 31, 2002. Retrieved March 19, 2024.
  6. Digital release only (Nintendo Power) in Japan

Limited Editions/Promotional Giveaways

These non-retail releases were not available for purchase and were given away in limited numbers. The games included in this list differ from their retail counterparts.

Championship games

Other non-retail releases

Aftermarket licensed games

These games received aftermarket official releases licensed by Nintendo, but were not released during the console's lifespan. They can be considered Super NES games as they were developed for the console and consist of code assembled for this hardware. They have since been distributed in their original Super NES format to be played on other platforms through emulation authorised by Nintendo. This list does not include aftermarket licensed Super Famicom games for western regions left in Japanese language without being localised, nor does it include enhanced versions.

Unlicensed games

For cancelled games see List of cancelled Super NES games. Only two of the unlicensed games were released during the console's lifespan. The others were produced much later.

Non-game software

See also

References

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